Shift Happens

My team's first big title that we started developing during our 3-years period of game design study.

A Co-op Jump'n'Run where you can shift sizes between the two characters, with both players being able to trigger the size shift for both characters.

A couch platformer meant for two players but also playable solo.

Release Date

July 2016

Platforms

Weblinks

PlayStore.png

Project Info

My role

For Shift Happens a lot of my work included coordinating the Art department's workflow pipeline and problem solving for our first big title. I also created a universal shader for our low-poly environment to let our style decision shine.

Later in the production I also built a couple of level environments, created our low-poly water shader and did a couple of environmental assets, especially animated ones and those related to VFX.

Software used

German Computergame Award

Best Game (Category: Children) 2016

Gaming-Universe.de Gamescom Awards

Best Jump'n'Run 2016

German Computergame Award

Best Game Design 2016

© 2020 by Simon Kratz